fn main() {
static STATIC_BLOCK: Block = Block{number:0};
}
int main() {
static Block static_block;
}
fn main() {
let stack_block = Block{number:0};
}
int main() {
Block stack_block;
}
fn main() {
let heap_block = Box::new(Block{number:0});
}
int main() {
Block* heap_block = new Block();
}