Rust for C++
Introduction
1.
Rust concepts
1.1.
Type deduction
1.2.
Pointers
1.3.
Memory zones
1.4.
Closures
1.5.
Parameters
1.6.
Mutability
1.7.
Clone
1.8.
Drop
1.9.
Operator overloading
1.10.
Visibility
1.11.
Dispatch
1.12.
Error handling
1.13.
Threads
1.14.
FFI
2.
Patterns
2.1.
PIMPL
2.2.
Observer
2.3.
API
3.
Under the hood
3.1.
Generics
3.2.
Trait objects
3.3.
Closures Internals
3.4.
Lifetimes
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Rust for C++
Patterns